function enter(pi) {
    if (pi.isQuestActive(21739)) {
	var map = pi.getMap(920030001);
	map.killAllMonsters(false);
	pi.spawnMobOnMap(9300348,1,593,-157,920030001);
        pi.warp(920030000, 0);
    } else {
        pi.warp(200060001, 0);
    }
}